BASIC SENSOR PACK

                    Copyright  c  1991 by Gregory P. Lee

EQUIPMENT STATISTICS

   TL Type                        Vol(L)  Wt(Kg)   Price(Cr)
O 15  Basic/ED-4                     21      17      172000
O 15  Basic/ED-8                     34      30      302000
O 17  Basic/ED-8                     18      14      242000
O 21  Basic/ED-8                      9       5       84000


SUPPLEMENTAL STATISTICS (OPTIONAL)

   TL  DurMin  OpNoise  PowUse  Comments
O 15     240     22 Kw   22 Kw  4 Holocube Slots
O 15     480     22 Kw   22 Kw  5 Holocube Slots
O 17     480     22 Kw   22 Kw  7 Holocube Slots
O 21     480     22 Kw   22 Kw  9 Holocube Slots


USAGE RECORD (OPTIONAL)

Each square represents  16 min of use:

O TL 15     [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]
O TL 15     [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]
O TL 17     [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]
O TL 21     [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]



DESCRIPTION

The  basic  SensorPack consists of  EMS Active (5Km)  and Passive (50Km)  
scanners  of vehicle quality.  It also  includes magnetic  and radiation
sensors.  Proper  operation  requires the use  of  a hand  computer (not 
included).  Each unit does, however, include memory storage which can be
accessed by the hand computer,  and which is used to supply databases of 
life-form data,  material properties,  vehicle  and equipment shapes and 
statistics, and other  information for comparison  with actual readings.  
Thus, while  the sensors  themselves can supply  only raw  readings, the 
combination with  the hand  computer and appropriate databases makes the 
SensorPack  a powerful  portable tool for explorers, military scouts and 
observers,  scientists,  and other adventurers needing information.  The 
databases can also store records of readings  taken and conclusions made 
by the operator based on the readings.

The unit consists of the basic pack or briefcase, and a separate, hard-
wired hand-scanner.

The usefulness  of the Basic SensorPack  is limited only  by its expense 
and bulk.   However,  it can go  into places  that many  sensor-equipped
vehicles  cannot enter, and so  is a common piece of  equipment  on many 
starships.


TASK LIBRARY

To perform an  Active Object Scan  or an Active Object Pinpoint  using a 
basic SensorPack:
[Varies], Sensor Ops, Education, 6 sec (Unskilled OK, Uncertain).
Referee:  The Scan task  finds objects,  and gives:  Direction,  motion, 
range, accelleration,  speed, and size.  The  Pinpoint task pinpoints an
object whose general location is already known,  and can be used to pin-
point an energy source in range, and gives: range, accelleration, speed, 
motion, number, size,  and identification (if an appropriate database is 
loaded in  a memory  unit  or the hand  computer).  The task  difficulty 
depends on range (and all scans are one  level more difficult if no hand 
computer is linked to the unit):

   C  S  M  L  VL D  VD RG CN PL FO+
   S  S  S  R  R  D  F  I  -- -- --

To perform a Passive Energy Scan with a Basic SensorPack:
[Varies], Sensor Ops, Education, 6 sec (Unskilled OK, Uncertain).
Referee:  This task finds  EM energy  sources and gives:   Direction, EM 
Band,  intensity,  duration,  number, and motion.  The  task  difficulty
depends on range  (and all scans are one level more difficult if no hand 
computer is linked to the unit):
[Varies], Sensor Ops, Education, 6 sec (Unskilled OK, Uncertain).

   C  S  M  L  VL D  VD RG CN PL FO+
   S  S  R  R  D  F  I  -- -- -- --

Referee:  The SensorPack must be equipped with a database appropriate to 
the type of object or material being scanned to specifically identify an 
object or material  (e.g., to ID a vehicle,  the database must  focus on 
known attributes of known vehicles).

To identify  an object which  has been pinpointed,  based on its  energy 
emmissions, radar/laser reflections, shape, and other characteristics:

   C  S  M  L  VL D  VD RG CN PL FO+
   S  S  S  R  R  D  F  I  -- -- --

To repair a broken SensorPack:
[Varies], Electronic, Intelligence, [Varies].
Referee:  Difficulty depends  on the damage level of the item.  The time 
for shop repairs:

     Superficial:  2 min
     Minor:  8 min
     Major:  2 hours
     Destroyed:  4 hours

For field repair, apply the standard difficulty increases.